Rockfish Games from Hamburg, Germany, are the makers of Everspace, which is financed (among others) through the most successful kickstarter campaignto date for a German video game. For the whole day we had the chance to look the team over the shoulder and were just being nerds with them in between takes. The hospitality we recieved will not be forgotten and made our trip to Hamburg worth while.
The office of the newly found development studio Daedalic West is in Düsseldorf, which when looking from Cologne is only a stone’s throw away. So we were able to go there on an afternoon to have an elaborate interview with Creative Director Andreas Suika about the setting of “Space”, the mood of and between developers and, of course, his newest project “The Long Journey Home“.
After some test shootings, the “real” principal photography for our documentary “space.games.film” started at gamescom in Cologne, where we captured lots of impressions and also met and interviewed developers. Among other things we had the chance and met the godfather of space games himself, Chris Roberts, and asked him a few questions about space games.